![]() In many parts of the US, it could be downright hard to find minis for BFG, and even if you could, wrangling someone else into playing it wasn’t always the easiest thing to do. Why Should I Resurrect This Old, Dead Game?Īt the time of writing this article, Battlefleet Gothic has been out of print for over 6 years, and even when it was alive, it didn’t benefit from the same level of support as GW’s flagship (what cruel irony) products, 40k and what was then Warhammer Fantasy Battles. Part One: Why You Should Play, How to Get Started, Game Setting, & Game Mechanicsįor a review of the newest Battlefleet Gothic video game, Battlefleet Gothic: Armada 2 please see J B’s article. We’ll cover content in the following areas: We’ll talk about why you should take one fleet or the other depending on your style, rage along with you at Eldar bullshit, and fondly reflect on a time when Necrons phased out because they were so laughably good. ![]() ![]() Over the next few articles we’ll explore the setting, factions, and mechanics of the BFG universe. ![]() There’s just something special about an Eldar corsair fleet gracefully dodging in and out of asteroid fields, plinking off Ork vessels with ease, only to have an exasperated Ork Warboss order a suicidal all ahead full into the asteroid field heedlessly plowing into monster space rocks and wraithbone hulls alike. It’s also the best game GW ever produced, and we’ll fight you if you disagree. If anything, it is more in line with the way these things behave in games, where the fighters all stop working the moment you blow up the carrier.which would make sense if the pilots are actually there.Battlefleet Gothic (BFG) is a game for those among us who really enjoy the setting of the Warhammer 40,000 universe but feel it’s missing a certain flare for space-faring gothic cathedrals, comically oversized weapons batteries exchanging broadsides, and metric blue-whippy measuring sticks. You can easily get around this by making the fighters drones, but operated by an actual pilot on the mothership, if you wanted. Whether the fighters are manned or not is immaterial: That's just audience appeal, who would rather hear about the adventures of Ace Rocketman, Space Pilot, than Drone Fighter 8142. Otherwise you just make a one-way trip and save yourself a lot of mass by having your delivery vehicle go boom on arrival. This will probably be some kind of magic STL drive, good enough to outperform rockets, that thus justifies the use of the fighter to deliver ordnance. The other item you need to justify the existence of fighters is that some component valuable enough not to be treated as expendable. This mass penalty would thus be worth shedding by launching attack craft instead. The only thing that would tilt the mass ratio back in favor of carried craft is for a starship to carry a large amount of combat deadweight, like an FTL drive that is cumbersome and contributes nothing to the fight. Pipes and hoses can only be so thin before they fail. And a larger unit will have a more favorable mass ratio because some parts can only get so small. It's not mass, but mass ratio, that matters, though. There were more than 100 classes of warship in operation. The Somers-class Destroyer had a crew of around 294. The Casablanca-class Escort Carrier had a crew of around 910. The New York-class Battleship had a crew of 1,042. - The Lexington-class Aircraft Carrier had a crew of around 2,791.Roughly 35,000 officers and 300,000 enlisted crew served at once. This included 28 aircraft carriers, 23 battleships, 71 escort carriers, 72 cruisers, over 232 submarines, 377 destroyers. - By the end of World War II, the United States Navy grew to 1200 major combat ships.However some science fiction depicts automation of systems, and small crews. As you say, a single Lexington-class Carrier in WW2 had a crew of 2,791 despite being shorter than James T Kirk's original USS Enterprise NCC-1701, with a crew of 400. Star Trek is smaller scale than Star Wars, so works a bit better. Franchises made mistakes or stylistic choices before of course, but there was also sometimes ambitious in their depiction of scale. JJ Abrams in particular lacks an imagination, always shoots films for spectacle, so all his starfighter dogfights are essentially conducted at World War I altitudes above planets, to give audiences placeholder references, as if starships are intended for the aerial theatre.
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